Marshall, Frank James, 1877-1944 · Leeds : British Chess Magazine · leaf 117
Marshall's Games, io6 Position after White's nth move (Kt—B 3): BLACK (DR. LASKER). … WHITE (MR. MARSHALL). If Q—B 2, KtxB; 12 Q x Kt, Kt—B 3 or Castles, with a good game. ti KtxQBP This capture, venturesome though it may appear, is in my opinion quite sound, and should have won the game. Of course, White's next move is forced, as either R—B sq or Q — B 2 would be met by P x P,…
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