The Morris Systems Checkerist (September/October, 1926) (1926)
edited by Newell Williams Banks, published by Morris-Systems Publishing Company (Detroit, MI) · leaf 8
Page 199 principles exemplified in other problems. How To Study Checkers By E. B. Hallman By Frank Dunne. There are many checker players who Black—14, 21, King on 15. would add tremendously to their enjoy- … paths lead; no man can reason at the be- White—26, King on 17. ginning of a checker game what the Black to move and win. effect of a given move will be. It would be just as foolish for a check- Scotsman Comments on Names er player to hope to gain proficiency by For Openings unaided effort and play…